Party & games

Party Battle Book

Your party. Zero phones. One book. Stack the phones in the middle, open a random page — and that page is the game. 117 rounds, seven kinds of battle, nothing to set up.

Paperback · 128 pages · 2–12 players · ages 10–99

Party Battle Book cover

The problem

Every party dies the same way

Someone checks "just one message" and the room goes quiet. Or someone suggests a game, goes to find the app, explains the rules twice — and by the time it's ready the moment has gone.

This book has no setup step and no screen. Open it anywhere, read three lines out loud, and the room is playing in about ten seconds.

  • No app, no batteries, no Wi-Fi, no accounts
  • One page = one round, rules in three lines
  • No timer needed — the other team is the clock
  • Works from 2 players up to 12
  • Nothing to prepare in advance — ever

Three ways to play

Fifteen minutes or the whole evening

2 players

Quick Duel

Fifteen minutes, head to head. Good for a car, a kitchen, or waiting for everyone else to arrive.

4–10 players

Team Battle

Split the room in half and take turns. The default way to play, and the reason the book exists.

4–12 players

Full Tournament

An entire evening with a bracket, running scores, and a last round called THE FINAL BOSS.

Who it's for

Good in a room, good in a gift bag

Family game nights where the ages run from ten to ninety, sleepovers, road trips and campsites with no signal, holiday dinners, and the flat stretch of an evening when nobody wants to leave but nobody knows what to do next.

It's family-friendly without being childish — one of the rare party games that stays sharp for the adults in the room. And it solves the harder problem: what to give someone who has everything. A small object that makes a good evening happen is a better present than most things on the shelf.

Free download

The Bonus Round Pack

Ten extra rounds that aren't in the book, as a printable PDF — print it, fold it, keep it tucked inside the cover. We'll also send a note whenever a new book hatches.

Questions

Before you buy

How many people do I need?

Two is enough for the Quick Duel. Team Battle wants four to ten, and the full Tournament runs up to twelve.

Is it family friendly?

Yes — it's built to be played by everyone from about ten upwards, with no drinking rounds and nothing that makes an evening awkward. The humour still lands for adults, which is the harder half of the job.

Do I need a timer or an app?

No. There's a Counting Clock built into the game: the opposing team counts down out loud, which is both the timer and half the pressure.

Do I need anything else to play?

Just the book. A pen if you care about keeping score properly.

Is there a Kindle edition?

Not yet — this one is made to be passed around a table, so the paperback came first.

Where does it ship from?

It's printed and shipped by Amazon in the country you order from, so delivery is whatever your usual Amazon delivery is.